In 18,228 Lichess games between players rated 900 to 1700 (September 2026 data), you score 49.2% with Anderssen's Opening. Almost nobody plays it. After 1.a3, Black answers 1…e5 in 42 out of every 100 games and 1…d5 in 26 out of every 100. Strong players meet 1…d5 with 2.e3 and build a center with pawns on e3 and d4.
Lichess games from September 2026 (30,577,162 rated 900 to 1700) and 31,791 over-the-board games rated 2300+ from the last 12 months. Data updated: October 14, 2026.
At a glance
Moves
1.a3
ECO
A00
Amateur games
18,228
Of all games rated 900 to 1700
0.1%
White's score
Lichess 900–1700: 49.2% · Online, 2200+: 54.7% · Over the board, 2300+: 25.9%
Evaluation after 1.a3
−0.16
2 named lines in this family; 1 with their own page.
By rating
The opening's share in each Lichess rating band.
0.1%900–1100
0.1%1100–1300
0.1%1300–1500
0.1%1500–1700
What amateurs play and what strong players play
After 1.a31…d5, 31 out of every 100 players at your level continue with 2.b4 and 19 out of every 100 with 2.h3. Strong players, 2200 and up on Lichess, choose 2.e3 in 28 out of every 100 games and score 62 points out of every 100 with it. It leads to a center with pawns on e3 and d4.
After 1.a3 · N = 25,237
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
e5
42.0%
49.7%
22.6%
17.9%
d5
26.1%
48.5%
27.6%
25.0%
e6
6.7%
51.8%
no data
no data
f6
4.9%
47.2%
11.8%
35.7%
c5
4.6%
50.8%
10.0%
no data
g6
3.7%
45.9%
10.5%
21.4%
c6
no data
no data
3.2%
no data
After 1.a3d5 · N = 6,528
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
b4
30.9%
51.2%
12.3%
no data
h3
18.9%
47.5%
6.1%
no data
d4
12.3%
51.7%
21.7%
no data
b3
10.0%
45.6%
5.2%
no data
e3
6.6%
52.3%
27.6%
no data
d3
5.2%
45.3%
no data
no data
f3
no data
no data
16.5%
100.0%
After 1.a3d52.e3 · N = 3,146
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
e5
44.7%
50.6%
52.7%
no data
f6
11.1%
48.9%
19.6%
no data
f5
9.6%
51.5%
5.4%
no data
e6
9.3%
49.3%
3.4%
no data
c5
9.1%
47.0%
10.1%
no data
c6
8.9%
51.4%
no data
no data
c6
no data
no data
8.8%
no data
After 1.a3d52.e3e5 · N = 5,159
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
b4
27.2%
51.2%
no data
no data
h3
24.5%
48.4%
no data
no data
c4
12.3%
52.1%
no data
no data
h5
8.7%
51.3%
no data
no data
d3
6.0%
49.3%
no data
no data
d4
4.6%
47.9%
100.0%
no data
After 1.a3d52.e3e53.d4 · N = 234
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
e4
64.1%
52.7%
28.6%
no data
exd4
35.9%
45.8%
32.3%
no data
c6
no data
no data
39.1%
no data
What to do here
The sequence strong players follow is 1.a31…d52.e32…e53.d43…c64.f34…e45.fd2. It aims for a center with pawns on e3 and d4 and, once Black pushes to e4, switches to attacking the black pawn chain on d5 and e4.
1.a3 does not take the center. It takes the b4 square away from Black's f8 bishop and lets Black commit first, with 1…d5.
2.e3 opens the diagonal for the f1 bishop and puts a pawn behind d4 before you play it. After 2…e5 Black has two central pawns, and 3.d4 sets yours against the one on e5. 3…c6 hits d4 a second time and defends e5. 4.f3 defends d4 and attacks e5 at the same time. That is the order: first you back up d4 with the e3 pawn, then with the knight.
4…e4 gains space and kicks the knight off f3. 5.fd2 steps away from the pawn and from d2 starts attacking e4. Black has more space, but the d5 and e4 chain is fixed and you know where to hit it: e4 with the knight, and d5 with the c-pawn once you bring it to c4. The price is the c1 bishop: with the pawn on b2 and the knight on d2 it has no way out. To free it you will need to move either the b2 pawn or the d2 knight.
With 2.e3, strong players score 62 points out of every 100 across 144 games.
At your level the reply you will see most is 1…e5. Use the same setup: if you play 2.e3 and your opponent answers 2…d5, you reach the same position as above by a different move order. From there almost nobody at your level goes on with 3.d4: only 234 of 5,159 games. The usual moves are 3.b4, in 27 out of every 100, or 3.h3, in 24 out of every 100. With no common sequence, keep the idea: a pawn to d4 against e5 and the knight to f3, which hits it too.
The strong players' line
The most repeated move in games rated 2200+ online and 2300+ over the board, while at least 20 games play it
Move
Strong games
Chosen by
1…d5
1,962
27.6%
2.e3
528
27.3%
2…e5
148
52.7%
3.d4
155
100.0%
3…c6
133
39.1%
4.f3
47
70.2%
4…e4
26
100.0%
5.fd2
23
78.3%
The mistakes that cost the most games
h5Mistake
After 1.a31…e52.e32…d5, 3.h5 goes after the e5 pawn, which has no defender. 3…d6 protects it, and the knight heading for f6 would hit your queen, so you retreat with 4.d1. You have spent two moves and Black carries on with 4…f6. Play 3.d4 instead, against e5. At your level opponents often don't punish it.
9 in 100 play it in this position. It gives away 1 pawn of advantage. It scores 51.3%; d4 scores 47.9%.
c3Inaccuracy
After 1.a31…e52.e42…c6, 3.c3 is an inaccuracy: it attacks nothing and takes the c3 square from your knight. Black piles up on e4 with 3…d5, 4…f5 and 5…f6, while you hold it only with 4.d3 and 5.d2: three attackers against two defenders. Play 3.f3 instead, hitting e5. At your level opponents often don't punish it.
11 in 100 play it in this position. It gives away 0.6 pawns of advantage. It scores 49.3%; f3 scores 51.5%.
g4Mistake
After 1.a31…e52.h32…d5, 3.g4 pushes another pawn in front of your kingside castle. Black attacks it with 4…h5, and after 5.gxh55…f6 your h5 pawn is hit by the knight and the h8 rook with nothing defending it. Play 3.e3 instead, preparing d4. At your level opponents often don't punish it.
6 in 100 play it in this position. It gives away 1.2 pawns of advantage. It scores 46.9%; e3 scores 48.8%.
c4Mistake
After 1.a31…e52.e42…f6, the black knight is hitting e4. 3.c4 develops the bishop but leaves that pawn undefended, and 3…xe4 wins it. After 4.c34…xc35.dxc35…c66.e3 your pieces are out but you are a pawn down. Play 3.c3 instead, defending e4. At your level opponents often don't take advantage.
4 in 100 play it in this position. It gives away 1.5 pawns of advantage. It scores 49.5%; c3 scores 50.7%.
f3Mistake
After 1.a31…e52.e42…f6, 3.f3 holds e4 but opens the h4 diagonal to your king: if you take the knight with the pawn after 3…xe4, the black queen checks from h4. You regain the pawn with 4.e24…f65.d45…d66.dxe5, but 3.c3 is better. This one does cost you: you score 46 out of 100 instead of 51.
3 in 100 play it in this position. It gives away 1.5 pawns of advantage. It scores 45.7%; c3 scores 50.7%.
h3Mistake
After 1.a31…e52.e42…f6, 3.h3 does nothing for e4, and 3…xe4 wins it. You get it back with 4.e24…d55.d35…f66.xe5+, but Black blocks the check by developing a piece and keeps the d5 pawn in the center. Play 3.c3 instead, defending e4. At your level opponents often don't punish it.
3 in 100 play it in this position. It gives away 1.3 pawns of advantage. It scores 48.1%; c3 scores 50.7%.
How players castle
Lichess 900–1700 · the 6 most frequent combinations
White
Black
Games
O-O
O-O
5,051
Not castled
O-O
4,634
Not castled
Not castled
3,614
O-O
Not castled
1,224
Not castled
O-O-O
1,155
O-O-O
O-O
1,078
Over the board, 2300+ · the 5 most frequent combinations