The Elephant Gambit starts 1.e41…e52.f32…d5: as Black you give up the d5 pawn to open the center right away instead of defending e5. In 113,670 Lichess games between players rated 900 and 1700 (data from September 2026), you score 49%. Your result improves with rating: at 900-1100 you score 46 out of 100, and at 1500-1700 you score 51. In games between online players rated over 2200, the gambit scores 52 out of 100.
Lichess games from September 2026 (30,577,162 rated 900 to 1700) and 31,791 over-the-board games rated 2300+ from the last 12 months. Data updated: October 14, 2026.
At a glance
Moves
1.e4e52.f3d5
ECO
C40
Amateur games
113,670
Of all games rated 900 to 1700
0.4%
White's score
Lichess 900–1700: 50.9% · Online, 2200+: 47.7% · Over the board, 2300+: 50.0%
Evaluation after 2…d5
+1.10
4 named lines in this family; 1 with their own page.
By rating
The opening's share in each Lichess rating band.
0.4%900–1100
0.4%1100–1300
0.4%1300–1500
0.4%1500–1700
What amateurs play and what strong players play
After 2…d5, 57 out of 100 opponents at your level take with 3.exd5 and 18 out of 100 play 3.xe5. Among online players rated over 2200, 3.xe5 rises to 35 out of 100. After 3.exd5 the public splits: 52 out of 100 push 3…e4 and 31 out of 100 recapture with 3…xd5. Strong players choose 3…e4 in 74 out of 100 games and 3…xd5 in only 4. After 3…xd5 you score 42 out of 100; after 3…e4, 53. Against 3…e4, your opponent plays 4.e2 in 33 out of 100 games, 4.d4 in 29 and 4.g1 in 21. Against 3.xe5, watch f7 and your king's diagonal: three mistakes on this page start there.
After 1.e4e52.f3d5 · N = 113,713
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
exd5
57.3%
51.9%
45.8%
no data
xe5
17.8%
51.4%
35.4%
no data
c3
6.2%
48.9%
5.0%
no data
d3
6.0%
48.6%
4.2%
no data
d4
5.9%
53.3%
8.7%
no data
c4
1.8%
29.0%
0.9%
no data
After 1.e4e52.f3d53.exd5 · N = 65,297
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
e4
51.6%
47.0%
74.1%
no data
xd5
31.4%
57.7%
3.7%
no data
f6
5.7%
53.3%
18.4%
no data
c6
4.0%
55.0%
no data
no data
g4
2.7%
57.3%
no data
no data
d6
2.3%
52.9%
3.7%
no data
After 1.e4e52.f3d53.exd5e4 · N = 33,479
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
e2
33.4%
50.3%
75.5%
no data
d4
29.3%
45.4%
12.8%
no data
g1
20.9%
47.4%
2.6%
no data
e5
8.7%
49.3%
9.1%
no data
g5
2.7%
32.3%
no data
no data
b5+
2.6%
39.9%
no data
no data
After 1.e4e52.f3d53.exd5e44.e2 · N = 11,099
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
f6
66.2%
48.4%
78.5%
no data
xd5
12.7%
59.1%
no data
no data
e7
8.3%
50.8%
9.3%
no data
e7
5.2%
46.9%
6.6%
no data
f5
4.9%
50.3%
5.7%
no data
f5
1.8%
52.6%
no data
no data
After 1.e4e52.f3d53.exd5e44.e2f6 · N = 7,296
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
d3
42.2%
51.4%
52.2%
no data
c3
33.5%
47.8%
46.8%
no data
g5
12.1%
47.7%
1.0%
no data
c4
5.9%
40.4%
no data
no data
d4
2.5%
36.9%
no data
no data
d4
1.2%
36.6%
no data
no data
What to do here
The strong players' line is 3.exd53…e44.e24…f65.d35…xd56.bd26…c6. Everything revolves around one pawn: yours on e4. It gains you a tempo on the knight, lets you win back the pawn you gave on d5, and buys time to develop while your opponent spends moves attacking it.
3…e4 doesn't win anything back yet. It hits the f3 knight and forces it to move. Strong players answer 4.e2 in 76 out of 100 games, attacking the e4 pawn down the e-file. That move costs your opponent something: the queen on e2 blocks the f1 bishop, which has no squares until the queen moves. There's no rush to take on d5 either: after 4.e2 none of your opponent's pieces defends that pawn, so you can collect it later.
4…f6 is the reply of nearly 4 out of 5 strong players. The knight defends e4 and also attacks d5, where the pawn you gave up still sits. Move order matters here: if you grab first with 4…xd5, 5.c3 hits your queen and the e4 pawn at once, and the pawn drops.
At your level, half of your opponents skip 4.e2 and play 4.d4 or 4.g1 instead. Against 4.d4 you score 55 out of 100, and against 4.g1, 53. In both cases nothing attacks e4, and your pawn keeps control of d3 and f3: it gets in the way of your opponent's development while you bring your pieces out.
5.d3 adds a second attacker on e4. Now 5…xd5 does two jobs in one move: it wins the pawn back and defends e4 from d5. At that point both sides have seven pawns.
6.bd2 is the move that separates strong players from your level: 48 out of 100 players rated over 2200 choose it, against only 3 out of 100 public opponents. The knight is a third attacker on e4, which still has just two defenders, the queen and the f6 knight. 6…c6 doesn't try to hold the pawn. It develops another piece and covers d4 and e5, the squares the f3 knight would like to jump to. Expect to give the e4 pawn back sooner or later. With accurate play your opponent ends up a pawn ahead, and the evaluation after 2…d5 gives them an edge of 1.1 pawns.
So the gambit's value is practical. Your opponent has to know what to do with the queen on e2 and the buried bishop. Between online players rated over 2200, the gambit scores 52 out of 100; at your level, 49.
The strong players' line
The most repeated move in games rated 2200+ online and 2300+ over the board, while at least 20 games play it
Move
Strong games
Chosen by
3.exd5
2,649
45.8%
3…e4
1,206
74.1%
4.e2
890
75.5%
4…f6
669
78.5%
5.d3
523
52.2%
5…xd5
271
74.2%
6.bd2
194
47.9%
6…c6
84
70.2%
The mistakes that cost the most games
e6Blunder
After 3.xe53…dxe44.c4, the bishop and knight are aimed at f7. 4…e6 blocks the bishop, but 5.xe65…fxe6 exposes your king: 6.h5+6…g67.xg6 wins a pawn and hits the h8 rook. 51 out of 100 play it. At your level opponents often don't punish it: you score 40 out of 100 with it and 44 with 4…h6.
51 in 100 play it in this position. It gives away 3.1 pawns of advantage. It scores 40.1%; h6 scores 43.8%.
c6Blunder
After 3…xd54.c3, your queen is attacked and has to move. On c6 it sits on the same diagonal as your king: 5.b5 pins it, 5…d7 doesn't save it, and 6.xc6 costs you the queen for a bishop. 3 out of 100 players here fall for it. You score 22 out of 100 with 4…c6 and 41 with 4…d6.
3 in 100 play it in this position. It gives away 6.6 pawns of advantage. It scores 21.8%; d6 scores 40.9%.
f6Blunder
After 3.xe53…dxe44.h5, the queen and the e5 knight both hit f7. 4…f6 attacks the queen but leaves f7 undefended, and 5.xf7# is mate. Check f7 before hitting the queen. 5 out of 100 players who reach this position fall for it. You score 9 out of 100 with 4…f6 and 61 with 4…e6, which covers f7.
5 in 100 play it in this position. It gives away 10 pawns of advantage. It scores 9.1%; e6 scores 61.4%.
f6Blunder
After 3.xe5, 3…f6 tries to kick the knight but opens the diagonal to your king. 4.h5+4…g65.xg6 follows, and if you take with 5…hxg6, 6.xh8 grabs the rook. You give a rook and pawn for a knight; 3 out of 100 try it. You score 39 out of 100 with 3…f6 and 56 with 3…d6, hitting the e5 knight.
3 in 100 play it in this position. It gives away 5.4 pawns of advantage. It scores 39.3%; d6 scores 56.2%.
c6Mistake
3…c6 wants to win d5 back with a pawn but does nothing for the e5 pawn. 4.xe5 takes it, and after 4…xd55.d4 you're still a pawn down with no pawns in the center. You score 45 out of 100 with 3…c6 and 53 with 3…e4, which hits the knight before it can grab the pawn.
4 in 100 play it in this position. It gives away 1.1 pawns of advantage. It scores 45.0%; e4 scores 53.0%.
xd5Mistake
After 4.e2, taking on d5 with the queen comes too early. 5.c3 attacks the queen and the e4 pawn at once; after 5…d8, 6.xe4 leaves you a pawn down. 13 out of 100 players in this position go for it. You score 41 out of 100 with 4…xd5 and 52 with 4…f6, which defends e4 first.
13 in 100 play it in this position. It gives away 1.6 pawns of advantage. It scores 40.9%; f6 scores 51.6%.
How players castle
Lichess 900–1700 · the 6 most frequent combinations
White
Black
Games
O-O
O-O
33,415
Not castled
Not castled
18,135
O-O
Not castled
16,955
O-O
O-O-O
12,523
Not castled
O-O
12,478
O-O-O
O-O
8,665
Over the board, 2300+ · the 2 most frequent combinations
White
Black
Games
O-O
O-O
2
O-O
O-O-O
1
Variations
Paulsen Countergambit
1.e4e52.f3d53.exd5e4 · 33,720 amateur games · 2 over the board
3…e4 hits the knight instead of regaining the pawn on d5. You score 53 out of 100.
Other named lines
Maróczy Gambit
1.e4e52.f3d53.exd5d6 · C40
1,520 amateur games · White's score: 53.0%
Wasp Variation
1.e4e52.f3d53.xe5dxe44.c4g5 · C40
153 amateur games · White's score: 45.1%
Traps
c6Blunder in the position after 1.e4e52.f3d53.exd5xd54.c3. 542 of 16,971 fall for it.
f6Blunder in the position after 1.e4e52.f3d53.xe5dxe44.h5. 33 of 646 fall for it.