French Defense: Tarrasch Variation (1.e4e62.d4d53.d2)
The Tarrasch Variation is your 3.d2 answer to the French Defense. Across 10,920 Lichess games between players rated 900 to 1700 (data from September 2026), you score 53.2% with it. The knight goes to d2 instead of c3, so your c-pawn stays free to support d4 from c3. Your opponent's most common reply is 3…c5, which hits d4 straight away and makes you decide early how you will hold the center.
Lichess games from September 2026 (30,577,162 rated 900 to 1700) and 31,791 over-the-board games rated 2300+ from the last 12 months. Data updated: October 14, 2026.
At a glance
Moves
1.e4e62.d4d53.d2
ECO
C03
Amateur games
10,920
Of all games rated 900 to 1700
under 0.1%
White's score
Lichess 900–1700: 53.2% · Online, 2200+: 51.8% · Over the board, 2300+: 57.7%
Evaluation after 3.d2
+0.15
16 named lines in this family; 1 with their own page.
By rating
The opening's share in each Lichess rating band.
under 0.1%900–1100
under 0.1%1100–1300
under 0.1%1300–1500
0.1%1500–1700
What amateurs play and what strong players play
At your level, after 3.d2 your opponent picks 3…c5 in 4 of every 10 games, 3…dxe4 in 23 of every 100 and 3…f6 in 22 of every 100. Among online players rated over 2200, 3…c5 also leads, with 33 of every 100, followed by 3…f6 with 27. The big gap is in your fourth move. After 3…c5, players at your level prefer 4.c3, in more than 42 of every 100 games. Strong players choose 4.exd5 in 48 of every 100, while 4.c3 stays under 7 of every 100 for them and scores just 44 of every 100. If your opponent plays 3…dxe4 instead, check the mistakes below: all of them come from that position.
After 1.e4e62.d4d53.d2 · N = 10,880
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
c5
39.9%
50.5%
32.9%
47.3%
dxe4
23.4%
55.3%
16.8%
6.7%
f6
22.3%
51.9%
27.0%
20.1%
c6
4.9%
58.8%
8.6%
7.1%
b4
2.9%
58.4%
no data
no data
c6
2.2%
52.8%
no data
no data
e7
no data
no data
5.8%
9.2%
a6
no data
no data
4.1%
no data
h6
no data
no data
no data
5.9%
After 1.e4e62.d4d53.d2c5 · N = 4,203
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
c3
42.5%
49.9%
6.5%
no data
gf3
27.0%
53.0%
40.1%
56.4%
exd5
22.2%
50.9%
48.2%
43.6%
dxc5
4.5%
43.1%
4.3%
no data
b5+
1.7%
51.4%
0.5%
no data
c4
0.8%
53.1%
no data
no data
e5
no data
no data
0.3%
no data
After 1.e4e62.d4d53.d2c54.exd5 · N = 901
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
exd5
76.7%
51.7%
38.2%
33.3%
xd5
16.4%
45.6%
61.0%
66.7%
cxd4
6.9%
60.5%
0.8%
no data
After 1.e4e62.d4d53.d2c54.exd5xd5 · N = 109
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
gf3
70.6%
48.7%
87.7%
81.2%
dxc5
29.4%
54.7%
11.6%
18.8%
b5+
no data
no data
0.4%
no data
c4
no data
no data
0.3%
no data
What to do here
The strong players' line is all about the d4 pawn. After 3…c5 your opponent attacks it, and with the knight on d2 your queen no longer defends it, because the knight blocks the d-file. That is why 4.exd5 opens the center before the pressure builds: you trade your e4 pawn for the d5 pawn and force your opponent to recapture at once. If your opponent recaptures with 4…xd5, their queen sits in the middle of the board, but also within reach of your minor pieces, and d4 is hit twice, by the c5 pawn and the queen, with nothing guarding it.
5.gf3 brings the other knight to cover d4 and gets you ready to castle short. Your opponent still trades with 5…cxd4, and you should not take back right away with the f3 knight: the queen on d5 just captures it and you have given a piece for a pawn. Instead, 6.c4 develops the bishop with an attack on the queen, so you gain a tempo while your opponent still has no minor piece out. Strong players choose it in 98 of every 100 games from that position. After 6…d6 the queen still watches d4 down the d-file, and 7.O-O tucks your king away before you go after the pawn.
This is where 3.d2 pays off. After 7…f6, the d2 knight jumps to b3 with 8.b3 and joins the f3 knight against d4. If your opponent defends with 8…c6, you win the pawn back with 9.bxd4. Along the way, the knight that left d2 is no longer in the way of your c1 bishop, whose diagonal is now open. Material is level, your king is castled and your pieces are out, while your opponent's queen has already moved twice.
At your level this line is rare. After 4.exd5, your opponent takes back with 4…exd5 in more than 3 of every 4 games and with 4…xd5 in only 16 of every 100, against 61 of every 100 among strong players. After 4…exd5 the enemy queen stays home and only the c5 pawn attacks d4, so you have no rush to defend it. The other common choice at your level is 4.c3: the c3 pawn guards d4, and if your opponent trades on d4 you recapture with a pawn and keep your center. With it you score 50 of every 100. You can also play 4.gf3, which develops the knight and guards d4 in one move: at your level it scores 53 of every 100.
The strong players' line
The most repeated move in games rated 2200+ online and 2300+ over the board, while at least 20 games play it
Move
Strong games
Chosen by
3…c5
15,700
33.1%
4.exd5
5,187
48.1%
4…xd5
2,494
61.1%
5.gf3
1,514
87.5%
5…cxd4
1,314
89.5%
6.c4
1,586
97.6%
6…d6
1,524
55.3%
7.O-O
830
87.3%
The mistakes that cost the most games
xf7Blunder
After 3…dxe44.xe44…f65.g55…h6, 6.xf7 gives up the knight for a pawn. After 6…xf77.f37…c58.e5+8…g89.d3 their king can no longer castle, but you are a piece down. Retreat with 6.5f3. At your level it is always played here, and opponents often fail to cash in: you still score about 48 of every 100.
100 in 100 play it in this position. It gives away 4 pawns of advantage.
g5Mistake
After 3…dxe44.xe44…f6, 5.g5 moves the same knight a third time and leaves d4 guarded only by your queen, while the enemy queen already hits it down the d-file. After 5…c56.5f36…e77.e57…cxd48.gf3 the pawn is gone. Play 5.xf6+ instead, trading off the attacked knight. With 5.g5 you score 51 of every 100; with 5.xf6+, 58.
9 in 100 play it in this position. It gives away 1.6 pawns of advantage. It scores 50.7%; xf6+ scores 57.7%.
g3Mistake
After 3…dxe44.xe44…f6, 5.g3 saves the knight without trading it, but does nothing for d4. After 5…c56.f36…c67.e37…b6, pawn and knight both hit d4 and the b6 queen eyes the undefended b2 pawn. You end up giving up the center with 8.dxc5. Play 5.xf6+: with it you score 58 of every 100, and with 5.g3, 52.
8 in 100 play it in this position. It gives away 1.2 pawns of advantage. It scores 51.8%; xf6+ scores 57.7%.
f3Mistake
After 3…dxe44.xe44…f6, 5.f3 props up the knight with a pawn but opens the diagonal from h4 to your king. After 5…xe46.fxe46…h4+7.e27…xe4+8.f2 you have lost the e4 pawn and your castling rights. It shows up in 3 of every 100 games from that position, and you score about 46 of every 100. Play 5.xf6+.
3 in 100 play it in this position. It gives away 2.8 pawns of advantage. It scores 45.5%; xf6+ scores 57.7%.
f3Blunder
After 3…dxe44.xe44…f65.g55…e7, the f6 knight is no longer pinned and your e4 knight is loose. After 6.f3, 6…xe4 grabs it and leaves your g5 bishop attacked twice. After 7.h47…xg58.hxg58…xg59.d3 you are a piece and a pawn down. This trap does get punished: you score 27 of every 100.
4 in 100 play it in this position. It gives away 7 pawns of advantage. It scores 27.4%; xf6+ scores 47.4%.
f3Blunder
After 3…dxe44.xe44…f65.g55…e7, 6.f3 guards the knight, but after 6…xe47.xe77…xe7 and your queen retaking on e4, 8…b4+ checks and hits b2 and d4. Block with 9.c3 and b2 falls; play 9.e2 and you lose castling. At your level it rarely gets punished: you score 49 of every 100, more than with 6.xf6+.
4 in 100 play it in this position. It gives away 4.6 pawns of advantage. It scores 49.4%; xf6+ scores 47.4%.
How players castle
Lichess 900–1700 · the 6 most frequent combinations
White
Black
Games
O-O
O-O
5,942
O-O
Not castled
1,684
Not castled
Not castled
1,087
Not castled
O-O
837
O-O
O-O-O
519
O-O-O
O-O
428
Over the board, 2300+ · the 6 most frequent combinations
White
Black
Games
O-O
O-O
142
O-O
Not castled
39
O-O
O-O-O
20
Not castled
Not castled
13
Not castled
O-O
7
O-O-O
O-O
7
Variations
Open System
1.e4e62.d4d53.d2c5 · 4,485 amateur games · 82 over the board
The Open System starts with 3…c5, hitting d4 at once; there you score 51 of every 100.