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Petrov's Defense (1. 2. )

According to Lichess (September 2026, N = 524,350 games), you score 47.3% as Black with Petrov's Defense. You answer with and hit the e4 pawn instead of guarding yours on e5. Strong players go 3. 4. : you kick the knight first, then win the pawn back. At your level, 36 in 100 opponents dodge the trade with 3..

Lichess games from September 2026 (30,577,162 rated 900 to 1700) and 31,791 over-the-board games rated 2300+ from the last 12 months. Data updated: October 14, 2026.

At a glance

Moves
1. 2.
ECO
C42
Amateur games
524,350
Of all games rated 900 to 1700
1.7%
White's score
Lichess 900–1700: 52.7% · Online, 2200+: 52.8% · Over the board, 2300+: 60.9%
Evaluation after
+0.42

43 named lines in this family; 2 with their own page.

By rating

The opening's share in each Lichess rating band.

What amateurs play and what strong players play

After 1. 2. , most club players at your level don't take on e5. 36 in 100 play 3., which guards e4, and 18 in 100 play 3.. Only 28 in 100 go for 3.. Stronger players flip that: 3. is half of all online games at 2200+, and 58 in 100 in over-the-board events at 2300+. Your side changes too. After 3., 34 in 100 of the public reply and 22 in 100 grab . Just 17 in 100 choose , which rises to 72 in 100 among strong players.

After 1. 2. · N = 556,517
MoveLichess 900–1700White's scoreOnline, 2200+Over the board, 2300+
35.8%53.3%26.4%14.7%
27.7%52.5%49.9%58.2%
18.5%53.0%4.3%no data
7.3%51.1%3.2%2.9%
6.8%54.1%15.4%24.2%
1.2%51.2%no datano data
no datano data0.2%no data
After 1. 2. 3. · N = 153,836
MoveLichess 900–1700White's scoreOnline, 2200+Over the board, 2300+
34.3%47.1%11.5%no data
22.3%61.8%11.1%4.1%
17.2%52.4%72.3%95.9%
15.1%50.0%3.3%no data
6.7%53.2%no datano data
1.7%52.2%1.9%no data
After 1. 2. 3. · N = 26,351
MoveLichess 900–1700White's scoreOnline, 2200+Over the board, 2300+
78.8%53.8%90.1%84.3%
9.2%50.1%3.5%no data
5.9%49.3%3.8%7.4%
3.2%47.3%2.7%8.3%
1.5%39.3%no datano data
0.9%37.3%no datano data
After 1. 2. 3. 4. · N = 20,651
MoveLichess 900–1700White's scoreOnline, 2200+Over the board, 2300+
87.1%52.7%99.8%100.0%
4.9%59.0%0.2%no data
2.7%62.8%no datano data
2.0%55.7%no datano data
1.3%59.4%no datano data
0.8%64.4%no datano data
After 1. 2. 3. 4. · N = 17,953
MoveLichess 900–1700White's scoreOnline, 2200+Over the board, 2300+
50.6%52.0%6.2%4.1%
13.5%51.2%8.2%13.0%
13.5%56.9%52.6%47.4%
9.2%51.0%no datano data
6.9%56.3%27.3%21.8%
3.5%49.9%1.9%9.6%
no datano data2.7%4.1%

What to do here

The Petrov meets an attack with an attack. White goes after your e5 pawn, and instead of defending it you go after e4 with . After 3. White has already collected, and it's tempting to collect straight back with . The trouble is the e-file. If White's queen reaches e2, it hits your knight on e4, which nothing protects. And if that knight steps aside, the e5 knight jumps to c6 with a discovered check and attacks your queen on d8. After you score 38 in 100.

The strong players' sequence clears that knight out of the way first. attacks it with a pawn, and 4. is the retreat 90 in 100 of them choose. Now there's no white knight on the e-file to unmask a check, and wins the pawn back with material level. That's why the move order matters: the pawn goes to d6 before you capture.

Your knight on e4 sits in the center, but nothing defends it yet. So the plan continues with pawns. 5. stakes out the center, and props up the knight and gives you a central square of your own. When 6. attacks the knight, that pawn already covers it. With you develop the bishop, clear f8 and get ready to castle kingside. The structure is symmetrical: pawns on d4 and d5, and an open e-file for both sides' rooks.

At your level, the most common answer to is 5., in half of all games. It's the same e-file idea: the queen pins your knight to your king, and nothing defends it. The knight can't move, so protect it before you finish developing.

If White doesn't take on e5, check who guards e4. After 3., nobody does, and picks up the pawn. After 3., the knight covers it, so there's nothing to win on e4 and your priority is protecting your own pawn on e5.

The strong players' line

The most repeated move in games rated 2200+ online and 2300+ over the board, while at least 20 games play it
MoveStrong gamesChosen by
14,45850.3%
7,26473.4%
5,32889.7%
4,77499.9%
4,75852.3%
2,57488.7%
2,25997.8%
2,19842.9%

The mistakes that cost the most games

Mistake

A mistake. After 3., neither e4 nor e5 has a defender, and develops without cashing in. White cashes in first: 4. 5., and the pawn kicks your bishop while backing up the knight. After 6. you're a pawn down. You score 46.8 in 100 here, against 49.9 with .

22 in 100 play it in this position. It gives away 2.1 pawns of advantage. It scores 46.8%; scores 49.9%.

Mistake

A mistake, though it pays off at your level. hands over the e5 pawn for development: this is the Stafford Gambit, which has its own page. You score 52.9 in 100 with it, more than with . Against someone who knows 4. 5., the d3 pawn covers e4 and you're simply a pawn down.

34 in 100 play it in this position. It gives away 1.6 pawns of advantage. It scores 52.9%; scores 47.6%.

Mistake

A mistake. With 3. guarding e4, your knight no longer threatens anything, and abandons e5. After 4., hits c3 and e5, and 5. 6. levels the pawns. In return, White keeps both bishops. At your level it rarely gets punished: you score 48.5 in 100, slightly more than with .

23 in 100 play it in this position. It gives away 1.2 pawns of advantage. It scores 48.5%; scores 47.0%.

Mistake

A mistake. After 3. 4., the bishop eyes f7, and guards e5, which the knight already covers. 5. adds a second attacker on f7, and after 6. 7. you've dropped a pawn. Play : if the c3 knight takes it, forks c4 and e4. You score 46.6 in 100 instead of 58.1.

8 in 100 play it in this position. It gives away 1.6 pawns of advantage. It scores 46.6%; scores 58.1%.

Inaccuracy

An inaccuracy. After 3., the e4 pawn is hanging, and lets the chance to take it slip. 4. covers it and the game slows down: 5. 6. , with the c3 pawn ready to support a push to d4. The cost is small: 47.2 in 100 against 49.9 with .

30 in 100 play it in this position. It gives away 0.6 pawns of advantage. It scores 47.2%; scores 49.9%.

Blunder

A blunder. After 3., watches g5 but leaves e5 hanging. 4. grabs the pawn and lines up knight and bishop against f7. hits the bishop, but 5. takes that pawn too, and after 6. you're two pawns down. It leaves you on 39.7 in 100, against 49.9 after .

5 in 100 play it in this position. It gives away 3.3 pawns of advantage. It scores 39.7%; scores 49.9%.

How players castle

Lichess 900–1700 · the 6 most frequent combinations
WhiteBlackGames
198,407
Not castled82,607
Not castledNot castled74,552
Not castled61,734
37,685
33,435
Over the board, 2300+ · the 6 most frequent combinations
WhiteBlackGames
336
54
Not castledNot castled42
Not castled29
24
21

Variations

Three Knights Game

1. 2. 3. · 148,641 amateur games · 13 over the board

3. guards e4 with the knight. It's the public's most common reply, with 148,641 games.

Italian Variation

1. 2. 3. · 126,363 amateur games

3. leaves the e4 pawn undefended, and wins it: 126,363 games.

Modern Attack

1. 2. 3. · 36,317 amateur games · 151 over the board

3. hits e5 with a pawn and leaves e4 without a defender: 36,317 games.

Damiano Variation

1. 2. 3. · 33,814 amateur games · 15 over the board

You grab before kicking the e5 knight: you score 38 in 100.

Cozio Attack

1. 2. 3. 4. 5. · 9,349 amateur games · 12 over the board

After , 5. pins your knight to your king: 9,349 public games.

Other named lines

Classical Attack

1. 2. 3. 4. 5. · C42

3,017 amateur games · White's score: 55.9%

Cochrane Gambit

1. 2. 3. 4. · C42

2,499 amateur games · White's score: 50.2%

French Attack

1. 2. 3. 4. 5. · C42

2,493 amateur games · White's score: 51.5%

Cochrane Gambit, Bishop Check Line

1. 2. 3. 4. 5. · C42

1,728 amateur games · White's score: 50.6%

Paulsen Attack

1. 2. 3. 4. · C42

1,564 amateur games · White's score: 49.2%

Nimzowitsch Attack

1. 2. 3. 4. 5. · C42

1,242 amateur games · White's score: 56.6%

Karklins-Martinovsky Variation

1. 2. 3. 4. · C42

851 amateur games · White's score: 47.4%

Millennium Attack

1. 2. 3. 4. 5. · C42

638 amateur games · White's score: 50.0%

Classical Attack, Closed Variation

1. 2. 3. 4. 5. · C42

406 amateur games · White's score: 54.4%

Classical Attack, Marshall Variation

1. 2. 3. 4. 5. 6. · C42

227 amateur games · White's score: 50.7%

Cochrane Gambit, Center Variation

1. 2. 3. 4. 5. · C42

200 amateur games · White's score: 54.2%

Moody Gambit

1. 2. 3. 4. · C42

158 amateur games · White's score: 50.9%

Classical Attack, Mason Variation

1. 2. 3. 4. 5. 6. 7. · C42

82 amateur games · White's score: 65.2%

Classical Attack, Mason-Showalter Variation

1. 2. 3. 4. 5. 6. · C42

79 amateur games · White's score: 53.2%

Classical Attack, Staunton Variation

1. 2. 3. 4. 5. 6. 7. 8. · C42

55 amateur games · White's score: 63.6%

Classical Attack, Chigorin Variation

1. 2. 3. 4. 5. 6. 7. 8. · C42

23 amateur games · White's score: 47.8%

Kaufmann Attack

1. 2. 3. 4. 5. · C42

17 amateur games · White's score: 38.2%

Classical Attack, Jaenisch Variation

1. 2. 3. 4. 5. 6. 7. 8. · C42

12 amateur games · White's score: 83.3%

Classical Attack, Chigorin Variation, Main Line

1. 2. 3. 4. 5. 6. 7. 8. 9. · C42

4 amateur games · White's score: 25.0%

Classical Attack, Marshall Variation, Chinese Gambit

1. 2. 3. 4. 5. 6. 7. 8. 9. · C42

1 amateur game · White's score: 100.0%

Classical Attack, Tarrasch Variation

1. 2. 3. 4. 5. 6. 7. 8. · C42

1 amateur game · White's score: 100.0%

Classical Attack, Berger Variation

1. 2. 3. 4. 5. 6. 7. 8. 9. 10. · C42

Classical Attack, Chigorin Variation, Browne Attack

1. 2. 3. 4. 5. 6. 7. 8. 9. · C42

Classical Attack, Krause Variation

1. 2. 3. 4. 5. 6. 7. 8. 9. 10. · C42

Classical Attack, Marshall Trap

1. 2. 3. 4. 5. 6. 7. 8. 9. 10. · C42

Classical Attack, Maróczy Variation

1. 2. 3. 4. 5. 6. 7. 8. 9. 10. · C42

Stafford Gambit Accepted

1. 2. 3. 4. · C42

Other move orders that get here

  • 1. 2. 554,822 games
  • 1. 2. 1,171 games
  • 1. 2. 648 games

Questions

Is the Petrov Defense good?

At your level it does fine: you score 47.3 in 100 in public games, almost the same as the 47.2 in 100 strong players get with it online at 2200+. White starts with a small edge, about 0.42 of a pawn. The catch is move order: after 3., play before , or the e-file costs you.

How do you play the Petrov Defense?

Meet 1. with and 2. with , hitting e4. If White takes with 3., don't recapture right away: kicks the knight, and after 4. you take with . Then 5. 6. , with the d5 pawn supporting your knight and castling ready.

What are the main lines of the Petrov Defense in chess?

At 900 to 1700, the Three Knights Game with 3. leads with 148,641 public games, followed by the Italian Variation with 3. at 126,363. Then come the Stafford Gambit, 52,753 games after 3. , and the Modern Attack with 3., 36,317. The Damiano Variation, taking at once, has 33,814.

Lichess games from September 2026 (30,577,162 rated 900 to 1700) and 31,791 over-the-board games rated 2300+ from the last 12 months.

Data from Lichess (CC0) and Stockfish 19. Text written with AI from this data and checked automatically against it.

Data updated: October 14, 2026.

How we make the data