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Tarrasch Defense (1. 2. 3. )

The Tarrasch Defense starts with 1. 2. 3. . You hit d4 with your c-pawn, and when your opponent takes with 4., you take back with . That frees your c8 bishop, at the price of a d5 pawn that can end up isolated. Across 18,417 Lichess games rated 900–1700 (September 2026), you score 48%.

Lichess games from September 2026 (30,577,162 rated 900 to 1700) and 31,791 over-the-board games rated 2300+ from the last 12 months. Data updated: October 14, 2026.

At a glance

Moves
1. 2. 3.
ECO
D32
Amateur games
18,417
Of all games rated 900 to 1700
0.1%
White's score
Lichess 900–1700: 51.8% · Online, 2200+: 50.7% · Over the board, 2300+: 61.3%
Evaluation after
+0.25

26 named lines in this family; 1 with their own page.

By rating

The opening's share in each Lichess rating band.

What amateurs play and what strong players play

The move you'll face most after is 4., chosen by 31 in 100 opponents at your level. Next come 4. with 26, 4. with 21 and 4. with 11. Among players rated 2200 and up, the trade on d5 is the norm: 76 in 100. Against 4., 88 in 100 players at your level recapture with , and 12 try the Schara Gambit, . The real split comes on move 5. Strong players continue 5. 89 times in 100, while at your level only 34 do, and the most popular reply is 5., with 41. You'll also reach this position, almost as often, via 1. 2. 3. .

After 1. 2. 3. · N = 14,432
MoveLichess 900–1700White's scoreOnline, 2200+Over the board, 2300+
30.9%51.3%8.5%no data
26.5%52.8%75.9%82.3%
20.7%52.6%14.2%17.7%
11.1%53.8%1.2%no data
6.5%48.9%0.2%no data
2.7%44.9%no datano data
After 1. 2. 3. 4. · N = 3,737
MoveLichess 900–1700White's scoreOnline, 2200+Over the board, 2300+
87.6%52.5%69.4%77.1%
11.9%52.5%30.6%22.9%
0.6%45.2%no datano data
After 1. 2. 3. 4. · N = 4,196
MoveLichess 900–1700White's scoreOnline, 2200+Over the board, 2300+
41.0%51.7%5.1%no data
34.2%54.2%89.4%100.0%
17.7%50.5%3.5%no data
3.1%53.1%1.1%no data
2.9%50.4%0.3%no data
1.0%54.5%0.5%no data
After 1. 2. 3. 4. 5. · N = 1,602
MoveLichess 900–1700White's scoreOnline, 2200+Over the board, 2300+
47.3%52.2%19.7%21.2%
25.5%56.0%79.4%78.8%
15.7%54.4%1.0%no data
9.9%58.5%no datano data
1.6%59.6%no datano data
After 1. 2. 3. 4. 5. · N = 367
MoveLichess 900–1700White's scoreOnline, 2200+Over the board, 2300+
42.5%54.8%11.4%no data
34.9%50.4%19.0%73.7%
22.6%56.6%6.9%no data
no datano data51.5%26.3%
no datano data9.7%no data
no datano data0.8%no data

What to do here

Against strong players the game goes 4. 5. 6. 7. , and then both sides castle. Everything revolves around your d5 pawn. Taking back with the e-pawn leaves you with pawns on c5 and d5 and nothing on the e-file, so once the c5 pawn gets traded, d5 stands alone. In return your pieces get open lines, and the d5 pawn covers c4 and e4.

opens your c8 bishop's diagonal all the way to h3. With the pawn still on e6, that bishop could only go to d7.

brings a second attacker to d4, alongside the c5 pawn. Your opponent holds it with the f3 knight and the queen. That's two against two: if either defender wanders off, d4 runs short of protection.

6. and 7. are your opponent's answer to d5. The bishop lands on the long diagonal, which runs through f3, e4 and d5. For now its own knight is in the way, but if you play after castling and the knight recaptures with 10., the g2 bishop bears straight down on d5. That's why comes before the bishop arrives: it puts a second defender on d5, next to your queen.

clears f8 so you can castle short. In 58 of every 100 games in this opening at your level, both sides castle kingside.

At your level the game often branches off at move 5. After , 41 in 100 opponents play 5.. Now your d5 pawn is isolated: the c3 knight and the d1 queen both hit it, and only your queen defends it. Count before you win back the c5 pawn. pushes the pawn forward, attacks the c3 knight and steps out of that knight's reach. Several of the mistakes below come from skipping that count.

The strong players' line

The most repeated move in games rated 2200+ online and 2300+ over the board, while at least 20 games play it
MoveStrong gamesChosen by
2,65276.1%
2,00669.5%
1,51889.7%
1,76379.4%
1,34351.2%
67896.6%
837100.0%
69854.9%

The mistakes that cost the most games

Inaccuracy

After 4. 5., winning the pawn back with leaves d5 with one defender, your queen, against the c3 knight and the d1 queen. 6. follows and you're a pawn down. It's an inaccuracy: 75 in 100 play it and score 46 in 100. With , which hits the knight, you score 53.

75 in 100 play it in this position. It gives away 0.8 pawns of advantage. It scores 45.7%; scores 52.9%.

Blunder

Against 4., misses . That capture hits the c3 knight, and if your opponent takes back with 5., gains time on the queen. After , 5. lets them recapture with the knight. You let a big edge slip, though at your level it costs little: 37 in 100 play it and score 51, against 57 with .

37 in 100 play it in this position. It gives away 3.3 pawns of advantage. It scores 51.3%; scores 56.9%.

Mistake

After 6., trading queens with wins nothing back. After 7. the knight threatens to jump to c7 with check, forking your king and the a8 rook, so you spend covering that square, still a pawn down. keeps the queens on and develops. 88 in 100 play the trade and score 38 in 100.

88 in 100 play it in this position. It gives away 1.2 pawns of advantage.

Blunder

After 4. 5., pins the c3 knight, but the bishop is left hanging. 6. checks along the diagonal to e8 and hits b4 at the same time. You block with , and 7. picks up the bishop. It's a trap: nearly 10 in 100 fall for it and score 31 in 100, against 47 with .

10 in 100 play it in this position. It gives away 7 pawns of advantage. It scores 30.6%; scores 47.3%.

Mistake

After 4. 5., pulls your queen off d8, and d5 loses its defender. 6. hits the queen with a pawn, and after 7. your d5 pawn is isolated with nothing guarding it against the c3 knight and the d1 queen. 18 in 100 play it and score 41, against 48 with .

18 in 100 play it in this position. It gives away 2 pawns of advantage. It scores 40.8%; scores 47.5%.

Inaccuracy

After 4. 5., taking back at once with leaves you an isolated d5 pawn guarded only by your queen, against the c3 knight and d1 queen. 6. wins it and hits your c5 bishop too. develops and adds an attacker on d5 first. An inaccuracy: 66 in 100 play it and score 43, against 47 with .

66 in 100 play it in this position. It gives away 0.7 pawns of advantage. It scores 43.1%; scores 47.3%.

How players castle

Lichess 900–1700 · the 6 most frequent combinations
WhiteBlackGames
10,638
Not castledNot castled2,474
Not castled1,856
Not castled1,842
531
472
Over the board, 2300+ · the 6 most frequent combinations
WhiteBlackGames
116
Not castled6
Not castledNot castled5
Not castled3
3
Not castled2

Variations

Symmetrical Variation

1. 2. 3. 4. 5. · 6,144 amateur games · 32 over the board

It arises from 4. 5. , a mirror-image position. You score 49 in 100 there.

Other named lines

Two Knights Variation

1. 2. 3. 4. 5. · D32

2,302 amateur games · White's score: 54.3%

Schara Gambit

1. 2. 3. 4. · D32

460 amateur games · White's score: 53.4%

Marshall Gambit

1. 2. 3. 4. 5. · D32

203 amateur games · White's score: 53.7%

Classical Variation

1. 2. 3. 4. 5. 6. 7. 8. · D34

170 amateur games · White's score: 53.8%

Prague Variation

1. 2. 3. 4. 5. 6. · D33

132 amateur games · White's score: 53.8%

Rubinstein System

1. 2. 3. 4. 5. 6. · D33

37 amateur games · White's score: 36.5%

Wagner Variation

1. 2. 3. 4. 5. 6. 7. · D33

37 amateur games · White's score: 51.4%

Dubov Tarrasch

1. 2. 3. 4. 5. 6. 7. 8. · D33

28 amateur games · White's score: 67.9%

Prague Variation, Main Line

1. 2. 3. 4. 5. 6. 7. · D34

23 amateur games · White's score: 41.3%

Classical Variation, Carlsbad Variation

1. 2. 3. 4. 5. 6. 7. 8. 9. · D34

22 amateur games · White's score: 61.4%

Swedish Variation

1. 2. 3. 4. 5. 6. · D33

17 amateur games · White's score: 64.7%

Classical Variation, Endgame Variation

1. 2. 3. 4. 5. 6. 7. 8. 9. · D34

16 amateur games · White's score: 68.8%

von Hennig Gambit

1. 2. 3. 4. 5. 6. 7. · D32

16 amateur games · White's score: 53.1%

Classical Variation, Advance Variation

1. 2. 3. 4. 5. 6. 7. 8. 9. · D34

11 amateur games · White's score: 50.0%

Classical Variation, Réti Variation

1. 2. 3. 4. 5. 6. 7. 8. 9. 10. · D34

4 amateur games · White's score: 50.0%

Classical Variation, Classical Tarrasch Gambit

1. 2. 3. 4. 5. 6. 7. 8. 9. · D34

3 amateur games · White's score: 33.3%

Classical Variation, Petursson Variation

1. 2. 3. 4. 5. 6. 7. 8. 9. 10. · D34

2 amateur games · White's score: 100.0%

Tarrasch Gambit

1. 2. 3. 4. 5. 6. · D32

2 amateur games · White's score: 0.0%

Grünfeld Gambit

1. 2. 3. 4. 5. 6. 7. · D32

1 amateur game · White's score: 100.0%

Classical Variation, Bogoljubow Variation

1. 2. 3. 4. 5. 6. 7. 8. 9. 10. · D34

Classical Variation, Chandler Variation

1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. · D34

Classical Variation, Main Line

1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. · D34

Classical Variation, Spassky Variation

1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. · D34

Swedish Variation, Central Break

1. 2. 3. 4. 5. 6. 7. · D33

Traps

  • Blunder in the position after 1. 2. 3. 4. 5.. 93 of 974 fall for it.

Other move orders that get here

  • 1. 2. 3. 6,890 games
  • 1. 2. 3. 6,342 games
  • 1. 2. 3. 1,028 games

Lichess games from September 2026 (30,577,162 rated 900 to 1700) and 31,791 over-the-board games rated 2300+ from the last 12 months.

Data from Lichess (CC0) and Stockfish 19. Text written with AI from this data and checked automatically against it.

Data updated: October 14, 2026.

How we make the data