The Tarrasch Defense starts with 1.d41…d52.c42…e63.c33…c5. You hit d4 with your c-pawn, and when your opponent takes with 4.cxd5, you take back with 4…exd5. That frees your c8 bishop, at the price of a d5 pawn that can end up isolated. Across 18,417 Lichess games rated 900–1700 (September 2026), you score 48%.
Lichess games from September 2026 (30,577,162 rated 900 to 1700) and 31,791 over-the-board games rated 2300+ from the last 12 months. Data updated: October 14, 2026.
At a glance
Moves
1.d4d52.c4e63.c3c5
ECO
D32
Amateur games
18,417
Of all games rated 900 to 1700
0.1%
White's score
Lichess 900–1700: 51.8% · Online, 2200+: 50.7% · Over the board, 2300+: 61.3%
Evaluation after 3…c5
+0.25
26 named lines in this family; 1 with their own page.
By rating
The opening's share in each Lichess rating band.
under 0.1%900–1100
0.1%1100–1300
0.1%1300–1500
0.1%1500–1700
What amateurs play and what strong players play
The move you'll face most after 3…c5 is 4.f3, chosen by 31 in 100 opponents at your level. Next come 4.cxd5 with 26, 4.e3 with 21 and 4.dxc5 with 11. Among players rated 2200 and up, the trade on d5 is the norm: 76 in 100. Against 4.cxd5, 88 in 100 players at your level recapture with 4…exd5, and 12 try the Schara Gambit, 4…cxd4. The real split comes on move 5. Strong players continue 5.f3 89 times in 100, while at your level only 34 do, and the most popular reply is 5.dxc5, with 41. You'll also reach this position, almost as often, via 1.d41…e62.c42…d53.c33…c5.
After 1.d4d52.c4e63.c3c5 · N = 14,432
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
f3
30.9%
51.3%
8.5%
no data
cxd5
26.5%
52.8%
75.9%
82.3%
e3
20.7%
52.6%
14.2%
17.7%
dxc5
11.1%
53.8%
1.2%
no data
f4
6.5%
48.9%
0.2%
no data
e4
2.7%
44.9%
no data
no data
After 1.d4d52.c4e63.c3c54.cxd5 · N = 3,737
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
exd5
87.6%
52.5%
69.4%
77.1%
cxd4
11.9%
52.5%
30.6%
22.9%
f6
0.6%
45.2%
no data
no data
After 1.d4d52.c4e63.c3c54.cxd5exd5 · N = 4,196
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
dxc5
41.0%
51.7%
5.1%
no data
f3
34.2%
54.2%
89.4%
100.0%
e3
17.7%
50.5%
3.5%
no data
e4
3.1%
53.1%
1.1%
no data
f4
2.9%
50.4%
0.3%
no data
g3
1.0%
54.5%
0.5%
no data
After 1.d4d52.c4e63.c3c54.cxd5exd55.f3 · N = 1,602
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
f6
47.3%
52.2%
19.7%
21.2%
c6
25.5%
56.0%
79.4%
78.8%
cxd4
15.7%
54.4%
1.0%
no data
c4
9.9%
58.5%
no data
no data
e6
1.6%
59.6%
no data
no data
After 1.d4d52.c4e63.c3c54.cxd5exd55.f3c6 · N = 367
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
e3
42.5%
54.8%
11.4%
no data
dxc5
34.9%
50.4%
19.0%
73.7%
f4
22.6%
56.6%
6.9%
no data
g3
no data
no data
51.5%
26.3%
g5
no data
no data
9.7%
no data
e3
no data
no data
0.8%
no data
What to do here
Against strong players the game goes 4.cxd54…exd55.f35…c66.g36…f67.g27…e7, and then both sides castle. Everything revolves around your d5 pawn. Taking back with the e-pawn leaves you with pawns on c5 and d5 and nothing on the e-file, so once the c5 pawn gets traded, d5 stands alone. In return your pieces get open lines, and the d5 pawn covers c4 and e4.
4…exd5 opens your c8 bishop's diagonal all the way to h3. With the pawn still on e6, that bishop could only go to d7.
5…c6 brings a second attacker to d4, alongside the c5 pawn. Your opponent holds it with the f3 knight and the queen. That's two against two: if either defender wanders off, d4 runs short of protection.
6.g3 and 7.g2 are your opponent's answer to d5. The bishop lands on the long diagonal, which runs through f3, e4 and d5. For now its own knight is in the way, but if you play 9…cxd4 after castling and the knight recaptures with 10.xd4, the g2 bishop bears straight down on d5. That's why 6…f6 comes before the bishop arrives: it puts a second defender on d5, next to your queen.
7…e7 clears f8 so you can castle short. In 58 of every 100 games in this opening at your level, both sides castle kingside.
At your level the game often branches off at move 5. After 4…exd5, 41 in 100 opponents play 5.dxc5. Now your d5 pawn is isolated: the c3 knight and the d1 queen both hit it, and only your queen defends it. Count before you win back the c5 pawn. 5…d4 pushes the pawn forward, attacks the c3 knight and steps out of that knight's reach. Several of the mistakes below come from skipping that count.
The strong players' line
The most repeated move in games rated 2200+ online and 2300+ over the board, while at least 20 games play it
Move
Strong games
Chosen by
4.cxd5
2,652
76.1%
4…exd5
2,006
69.5%
5.f3
1,518
89.7%
5…c6
1,763
79.4%
6.g3
1,343
51.2%
6…f6
678
96.6%
7.g2
837
100.0%
7…e7
698
54.9%
The mistakes that cost the most games
xc5Inaccuracy
After 4.cxd54…exd55.dxc5, winning the pawn back with 5…xc5 leaves d5 with one defender, your queen, against the c3 knight and the d1 queen. 6.xd5 follows and you're a pawn down. It's an inaccuracy: 75 in 100 play it and score 46 in 100. With 5…d4, which hits the knight, you score 53.
75 in 100 play it in this position. It gives away 0.8 pawns of advantage. It scores 45.7%; d4 scores 52.9%.
c6Blunder
Against 4.f4, 4…c6 misses 4…cxd4. That capture hits the c3 knight, and if your opponent takes back with 5.xd4, 5…c6 gains time on the queen. After 4…c6, 5.f3 lets them recapture with the knight. You let a big edge slip, though at your level it costs little: 37 in 100 play it and score 51, against 57 with 4…cxd4.
37 in 100 play it in this position. It gives away 3.3 pawns of advantage. It scores 51.3%; cxd4 scores 56.9%.
xd5Mistake
After 5…xc56.xd5, trading queens with 6…xd5 wins nothing back. After 7.xd5 the knight threatens to jump to c7 with check, forking your king and the a8 rook, so you spend 7…d6 covering that square, still a pawn down. 6…d7 keeps the queens on and develops. 88 in 100 play the trade and score 38 in 100.
88 in 100 play it in this position. It gives away 1.2 pawns of advantage.
b4Blunder
After 4.dxc54…xc55.cxd5, 5…b4 pins the c3 knight, but the bishop is left hanging. 6.a4+ checks along the diagonal to e8 and hits b4 at the same time. You block with 6…d7, and 7.xb4 picks up the bishop. It's a trap: nearly 10 in 100 fall for it and score 31 in 100, against 47 with 5…f6.
10 in 100 play it in this position. It gives away 7 pawns of advantage. It scores 30.6%; f6 scores 47.3%.
b6Mistake
After 4.f34…c65.e3, 5…b6 pulls your queen off d8, and d5 loses its defender. 6.dxc5 hits the queen with a pawn, and after 6…xc57.cxd57…exd5 your d5 pawn is isolated with nothing guarding it against the c3 knight and the d1 queen. 18 in 100 play it and score 41, against 48 with 5…f6.
18 in 100 play it in this position. It gives away 2 pawns of advantage. It scores 40.8%; f6 scores 47.5%.
exd5Inaccuracy
After 4.dxc54…xc55.cxd5, taking back at once with 5…exd5 leaves you an isolated d5 pawn guarded only by your queen, against the c3 knight and d1 queen. 6.xd5 wins it and hits your c5 bishop too. 5…f6 develops and adds an attacker on d5 first. An inaccuracy: 66 in 100 play it and score 43, against 47 with 5…f6.
66 in 100 play it in this position. It gives away 0.7 pawns of advantage. It scores 43.1%; f6 scores 47.3%.
How players castle
Lichess 900–1700 · the 6 most frequent combinations
White
Black
Games
O-O
O-O
10,638
Not castled
Not castled
2,474
Not castled
O-O
1,856
O-O
Not castled
1,842
O-O-O
O-O
531
O-O
O-O-O
472
Over the board, 2300+ · the 6 most frequent combinations
White
Black
Games
O-O
O-O
116
Not castled
O-O
6
Not castled
Not castled
5
O-O
Not castled
3
O-O
O-O-O
3
O-O-O
Not castled
2
Variations
Symmetrical Variation
1.d4d52.c4e63.c3c54.e3f65.f3c6 · 6,144 amateur games · 32 over the board
It arises from 4.e34…f65.f35…c6, a mirror-image position. You score 49 in 100 there.