The Van't Kruijs Opening is 1.e3: the e3 pawn opens the diagonal for your f1 bishop and your queen's path to h5, and it backs up d4 for 2.d4. It shows up in fewer than 2 games out of 100 at your level. You score 49.6% in N = 490,504 Lichess games between players rated 900 to 1700 (September 2026). In 5,281 online games between players rated 2200 or more, the 1.e3 side scores 53 points out of 100.
Lichess games from September 2026 (30,577,162 rated 900 to 1700) and 31,791 over-the-board games rated 2300+ from the last 12 months. Data updated: October 14, 2026.
At a glance
Moves
1.e3
ECO
A00
Amateur games
490,504
Of all games rated 900 to 1700
1.6%
White's score
Lichess 900–1700: 49.6% · Online, 2200+: 53.0% · Over the board, 2300+: 37.5%
Evaluation after 1.e3
+0.08
5 named lines in this family; 1 with their own page.
By rating
The opening's share in each Lichess rating band.
2.1%900–1100
1.8%1100–1300
1.6%1300–1500
1.3%1500–1700
What amateurs play and what strong players play
The position after 1.e3 is close to level. Against players rated 2200 or more, the line is 1.e31…d52.d42…f63.d33…c54.c34…c65.f4. At your level the most common reply is different: 1…e5 comes in 48 games out of 100 and 1…d5 in 19. Against 1…d5, players at your level choose 2.d4 in 1 game in 4; strong players, in 30 out of 100. After 1…d52.d4, your opponent splits almost evenly between 2…c6 (26 in 100) and 2…f6 (24), and brings the bishop out with 2…f5 in 14. After 3.d3, strong players answer 3…c5 in 44 games out of 100; at your level only 8 do, and you usually face 3…c6 or 3…e6.
After 1.e3 · N = 571,228
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
e5
47.6%
49.9%
17.5%
no data
d5
19.3%
49.2%
27.1%
no data
e6
7.8%
49.8%
6.0%
no data
c5
6.5%
48.7%
13.3%
no data
c6
4.3%
49.8%
no data
no data
f6
3.3%
48.0%
15.9%
no data
g6
no data
no data
7.8%
no data
After 1.e3d5 · N = 110,085
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
d4
23.5%
49.3%
30.4%
no data
b3
12.0%
51.2%
14.0%
no data
c4
8.6%
52.2%
16.5%
no data
d3
8.1%
50.4%
4.3%
no data
c3
6.5%
50.7%
no data
no data
f3
6.5%
49.1%
13.0%
no data
f4
no data
no data
5.5%
no data
After 1.e3d52.d4 · N = 432,301
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
c6
25.9%
52.2%
2.8%
no data
f6
24.4%
51.6%
49.0%
no data
e6
17.5%
52.4%
14.5%
no data
f5
14.4%
51.9%
5.9%
no data
c5
4.8%
51.3%
11.8%
no data
c6
4.4%
52.5%
13.3%
no data
After 1.e3d52.d4f6 · N = 127,839
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
f3
28.3%
51.7%
30.5%
no data
d3
19.0%
53.3%
37.3%
no data
c4
17.6%
52.5%
15.3%
no data
c3
6.6%
48.6%
no data
no data
h3
4.9%
52.2%
no data
no data
c3
4.6%
49.6%
2.0%
no data
f4
no data
no data
11.9%
no data
e2
no data
no data
1.5%
no data
After 1.e3d52.d4f63.d3 · N = 24,094
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
c6
31.5%
52.8%
3.3%
no data
e6
27.0%
56.5%
17.9%
no data
g4
14.4%
49.0%
16.1%
no data
g6
7.9%
51.0%
8.1%
no data
c5
7.8%
51.2%
44.1%
no data
c6
2.6%
56.8%
7.8%
no data
What to do here
The strong players' line, 1.e31…d52.d42…f63.d33…c54.c34…c65.f4, builds a pawn chain on c3, d4, e3 and f4 with the bishop in front of it on d3. The pawns hold d4 and cover e5, and the bishop aims down the b1-h7 diagonal at your opponent's kingside.
1.e3 opens the f1-a6 diagonal and the queen's d1-h5 diagonal, and puts a pawn on a square that already covers d4. That is why 2.d4 arrives with support: if your opponent trades a pawn on d4, you recapture with the e3 pawn and keep a pawn in the center. 3.d3 uses the open diagonal: from d3 the bishop eyes e4 and h7.
3…c5 is how strong players answer. The c5 pawn hits d4, which at that moment only the e3 pawn defends. 4.c3 adds a second pawn defender. 4…c6 attacks d4 a second time, with pawn and knight, and you hold it with two pawns, c3 and e3. The order matters: without 4.c3, that second attack would meet a single defender, because your bishop on d3 blocks the d-file and the queen can't reach d4.
5.f4 completes the setup. Strong players rarely stray from this sequence: after 3…c5, 4.c3 comes in 94 games out of 100, 4…c6 in 81 and 5.f4 in 84. The f4 pawn joins the d4 pawn in covering e5: the c6 knight can't jump to e5 without being taken by a pawn, and pushing the e7 pawn to e5 doesn't come for free either. The cost is visible too: your g1 knight is still at home, and e4 is covered by your opponent's d5 pawn and f6 knight while you guard it only with the bishop.
At your level this line rarely shows up in full. After 1.e3, 48 opponents out of 100 play 1…e5, and then 2.d4 attacks that pawn with yours and is the engine's choice, scoring 51 out of 100. The e3 pawn earns its keep again there: if your opponent trades on d4, you recapture with it and keep a pawn in the center. After 1…d52.d42…f63.d3, the 3…c5 strike at d4 comes in 8 games out of 100, against 44 among strong players. You will more often see 3…c6 or 3…e6; the second shuts the c8 bishop in behind the b7 and e6 pawns. Neither hits d4 with a pawn, so you can build the c3-to-f4 chain without immediate pressure. Between 900 and 1500 you score 49 out of 100, and between 1500 and 1700 you reach 50.
The strong players' line
The most repeated move in games rated 2200+ online and 2300+ over the board, while at least 20 games play it
Move
Strong games
Chosen by
1…d5
7,187
27.1%
2.d4
1,936
30.4%
2…f6
3,009
49.0%
3.d3
2,298
37.3%
3…c5
843
44.1%
4.c3
364
94.5%
4…c6
317
81.1%
5.f4
244
83.6%
The mistakes that cost the most games
h5Mistake
After 1…e5, 2.h5 is a mistake: it hits e5 and f7 with a lone queen. 2…c6 defends e5, and after 3.b53…f6 the knight hits your queen, which retreats with 4.d1: two queen moves for nothing. Seen in 7 games out of 100 after 1…e5, it goes unpunished at your level: it scores 51 out of 100, same as 2.d4.
7 in 100 play it in this position. It gives away 1.1 pawns of advantage. It scores 51.3%; d4 scores 51.0%.
c3Inaccuracy
After 1…e5, 2.c3 is an inaccuracy: it takes c3 from your b1 knight. After 2…d53.d43…c6 your opponent leans on d4, and after 4.f34…e4 the pawn kicks your knight to d2 with 5.fd2. Seen in 8 games out of 100 after 1…e5, it scores 51 out of 100, same as 2.d4: at your level it rarely gets punished.
8 in 100 play it in this position. It gives away 0.7 pawns of advantage. It scores 51.3%; d4 scores 51.0%.
f3Mistake
After 1…e5, 2.f3 is a mistake: the queen takes the square your g1 knight wants. 2…d5 grabs the center, and 3.g3 moves the queen again to hit e5 and g7. 3…e4 steps the pawn away and gains space; after 4.c34…f6 the knight covers d5 and e4. It scores 49 out of 100, against 51 for 2.d4: a small cost.
4 in 100 play it in this position. It gives away 1.1 pawns of advantage. It scores 48.8%; d4 scores 51.0%.
f3Inaccuracy
After 1…d5, 2.f3 is an inaccuracy: the queen sits on f3, your knight's square. After 2…c63.b53…e54.g3, your opponent covers e5 with 4…f6 and holds the center. It comes up in 5 games out of 100 after 1…d5 and scores 48 out of 100, against 49 for 2.d4: at your level it barely gets punished.
5 in 100 play it in this position. It gives away 1 pawn of advantage. It scores 47.8%; d4 scores 49.3%.
h5Mistake
After 1…d5, 2.h5 is a mistake. It hits d5 and f7, but both are defended, and 2…f6 attacks the queen. After 3.d1 your queen is back home and your opponent plays 3…e5 with two pawns in the center and no time lost. It scores 44 out of 100, against 49 for 2.d4: this one does cost you points.
3 in 100 play it in this position. It gives away 1 pawn of advantage. It scores 44.3%; d4 scores 49.3%.
b5+Inaccuracy
After 1…d5, 2.b5+ is an inaccuracy. 2…c6 blocks the check and attacks the bishop, which retreats to its home square with 3.f1. Your opponent gains space with 3…e54.d44…e4, and 5.c4 is how you hit d5. It scores 42 out of 100, against 49 for 2.d4: at your level the lost time does show.
2 in 100 play it in this position. It gives away 0.7 pawns of advantage. It scores 42.0%; d4 scores 49.3%.
How players castle
Lichess 900–1700 · the 6 most frequent combinations
White
Black
Games
O-O
O-O
140,367
Not castled
O-O
105,365
Not castled
Not castled
94,592
O-O
Not castled
42,710
O-O-O
O-O
31,432
Not castled
O-O-O
28,883
Over the board, 2300+ · the 3 most frequent combinations