The Stonewall Attack comes from 1.d41…d52.e32…f63.d3. From there you build a pawn wall on c3, d4, e3 and f4 with 4.c3 and then 5.f4: two pawns cover e5 and your d3 bishop aims at h7. On Lichess (September 2026, N = 22,238 public games rated 900 to 1700), you score 53.4% with White. Online players rated over 2200 score 50 in 100 with White; as Black, they most often reply 3…c5.
Lichess games from September 2026 (30,577,162 rated 900 to 1700) and 31,791 over-the-board games rated 2300+ from the last 12 months. Data updated: October 14, 2026.
At a glance
Moves
1.d4d52.e3f63.d3
ECO
D00
Amateur games
22,238
Of all games rated 900 to 1700
0.1%
White's score
Lichess 900–1700: 53.4% · Online, 2200+: 49.8% · Over the board, 2300+: 25.0%
Evaluation after 3.d3
−0.23
1 named line in this family; 1 with their own page.
By rating
The opening's share in each Lichess rating band.
0.1%900–1100
0.1%1100–1300
0.1%1300–1500
0.1%1500–1700
What amateurs play and what strong players play
After 3.d3, 32 in 100 opponents at your level reply 3…c6, 27 play 3…e6 and 14 bring out 3…g4. Online players rated over 2200 take another road: 44 in 100 strike with 3…c5, a move only 8 in 100 choose at your level, and just 3 in 100 go 3…c6. You score 53 in 100 against 3…c6 and 57 against 3…e6; against 3…g4 that drops to 49. Facing 3…c5, even strong players score only 46 in 100 with White; at your level you score 51 there. You can also reach this position via 1.d41…f62.e32…d53.d3, though far fewer games arrive by that order. The strong-player sample here is 840 online games.
After 1.d4d52.e3f63.d3 · N = 24,094
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
c6
31.5%
52.8%
3.3%
no data
e6
27.0%
56.5%
17.9%
no data
g4
14.4%
49.0%
16.1%
no data
g6
7.9%
51.0%
8.1%
no data
c5
7.8%
51.2%
44.1%
no data
c6
2.6%
56.8%
7.8%
no data
After 1.d4d52.e3f63.d3c5 · N = 1,787
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
c3
70.0%
54.6%
94.5%
no data
dxc5
15.8%
43.4%
no data
no data
b3
5.8%
46.6%
5.5%
no data
f3
4.9%
40.2%
no data
no data
d2
2.4%
63.1%
no data
no data
f4
1.2%
52.3%
no data
no data
After 1.d4d52.e3f63.d3c54.c3 · N = 1,342
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
c6
51.8%
52.1%
81.1%
no data
c4
20.7%
57.4%
no data
no data
e6
14.5%
60.8%
9.1%
no data
cxd4
8.4%
53.5%
8.2%
no data
g4
4.6%
62.9%
no data
no data
bd7
no data
no data
1.6%
no data
After 1.d4d52.e3f63.d3c54.c3c6 · N = 843
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
f4
56.3%
57.9%
83.6%
no data
d2
27.9%
47.0%
2.5%
no data
f3
13.2%
44.6%
2.5%
no data
h3
2.6%
59.1%
no data
no data
dxc5
no data
no data
9.4%
no data
e2
no data
no data
2.0%
no data
After 1.d4d52.e3f63.d3c54.c3c65.f4 · N = 288
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
g4
87.8%
58.7%
73.1%
no data
e6
12.2%
65.7%
3.4%
no data
g6
no data
no data
23.4%
no data
What to do here
Strong players follow 3…c54.c34…c65.f45…g46.f36…e67.bd2. You end up with pawns on c3, d4, e3 and f4, the d3 bishop aimed at h7, and the e5 square covered by two pawns, d4 and f4. Every move in that order helps you build the wall before your opponent can push their e-pawn.
With 3…c5 your opponent hits d4. You answer 4.c3, and after 4…c6 the pawn faces two attackers, the c5 pawn and the knight, with two defenders, c3 and e3. Your queen doesn't count: the d3 bishop blocks the file. Your opponent's queen can't join in either, since the d5 pawn stands in its way. Here 94 in 100 strong players choose 4.c3, and 70 in 100 at your level. If you trade with 4.dxc5, as 16 in 100 do, you give up your d4 pawn and score 43, against 55 with 4.c3.
Next comes 5.f4, before the g1 knight moves. If the knight went to f3 first, it would block the f-pawn. With the pawn on f4, two pawns guard e5, and your opponent's e-pawn can't land there without being captured. At your level 56 in 100 play it and score 58; with 5.d2 that falls to 47, and with 5.f3 to 45.
Your opponent develops 5…g4 before 6…e6, because that pawn would shut the c8 bishop in. From g4 the bishop hits your queen through e2 and f3, which are both empty. 6.f3, chosen by 92 in 100 strong players, blocks the diagonal, and the knight joins d4 and f4 in covering e5. It is tied down, though: if it moves, your queen is attacked again.
With 6…e6 your opponent frees the f8 bishop. You reply 7.bd2, which adds a defender to f3: if your opponent trades with 7…xf3, you take back with the knight and keep your kingside pawns intact. That knight also watches e4, the square none of your pawns can cover since 5.f4; now the d3 bishop and the knight look after it.
The price of the wall is your c1 bishop. With the pawn on e3 and the knight on d2, it has no free square at all.
At your level this line is rare, since only 8 in 100 opponents play 3…c5. The usual reply is 3…c6, which prepares to push the e-pawn to e5. The wall is still your goal, but three of the mistakes below come after 4…e5, and in all three your d3 bishop ends up under attack.
The strong players' line
The most repeated move in games rated 2200+ online and 2300+ over the board, while at least 20 games play it
Move
Strong games
Chosen by
3…c5
843
44.1%
4.c3
364
94.5%
4…c6
317
81.1%
5.f4
244
83.6%
5…g4
175
73.1%
6.f3
125
92.0%
6…e6
92
100.0%
7.bd2
81
58.0%
The mistakes that cost the most games
c3Inaccuracy
After 3…c64.f34…g4, 5.c3 allows 5…e5, threatening 6…e4 against your d3 bishop and your f3 knight, which is tied to the queen. After 6.h36…xf37.gxf37…d68.f1 you're left with doubled pawns and can't castle. 12 in 100 play it and score 51, slightly more than with 5.e2: at your level it almost never gets punished.
12 in 100 play it in this position. It gives away 0.7 pawns of advantage. It scores 50.6%; e2 scores 48.7%.
dxe5Inaccuracy
After 3…c64.c34…e5, 5.dxe5 trades off your d4 pawn, the base of the wall, and 5…xe5 wins the pawn back with the knight hitting your d3 bishop. After 6.b36…c57.a37…xa38.xa3 your knight ends up on the rim. 57 in 100 players at your level choose it, and you score 44 with it; 5.e2 is better.
57 in 100 play it in this position. It gives away 0.9 pawns of advantage.
c3Blunder
After 3…c64.f34…e5, 5.c3 does nothing against 5…e4, which forks your d3 bishop and f3 knight. The bishop escapes with 6.c2, but then 6…exf3 takes the knight, and after 7.gxf37…h3 you can't castle short. You lose a piece for a pawn. 7 in 100 players at your level play it; you score 45, against 52 with 5.xe5.
7 in 100 play it in this position. It gives away 7.5 pawns of advantage. It scores 45.0%; xe5 scores 52.3%.
a3Inaccuracy
After 3…c6, 4.a3 spends a tempo on the queenside and your opponent uses it in the centre: 4…e55.b55…e4, and that pawn takes f3 from your knight and d3 from your bishop. Play goes on 6.d26…h57.c4. 4 in 100 play it and score 55.5, more than with 4.f3: at your level it rarely gets punished.
4 in 100 play it in this position. It gives away 0.7 pawns of advantage. It scores 55.5%; f3 scores 52.5%.
f3Inaccuracy
After 3…c64.c34…g4, 5.f3 comes out before the f-pawn and blocks it. Then 5…e5 arrives, and your knight can't take it without leaving the queen to the g4 bishop. After 6.e26…e47.fd27…h5 your opponent grabs space. 45 in 100 play it and score 50, against 52 with 5.f3 instead: at your level it often goes unpunished.
45 in 100 play it in this position. It gives away 0.7 pawns of advantage. It scores 49.8%; f3 scores 51.8%.
f4Mistake
After 3…c64.c34…e5, 5.f4 comes too late: the enemy pawn is already on e5, and 5…e4 hits your d3 bishop and takes f3 away from your g1 knight. After 6.b56…h57.h37…d7 you end up giving the bishop for the knight with 8.xc6. 8 in 100 play it and score 41; 5.e2 is the better move.
8 in 100 play it in this position. It gives away 1.2 pawns of advantage.
How players castle
Lichess 900–1700 · the 6 most frequent combinations
White
Black
Games
O-O
O-O
12,278
O-O
O-O-O
2,470
O-O
Not castled
2,367
Not castled
O-O
1,598
Not castled
Not castled
1,353
O-O-O
O-O
991
Over the board, 2300+ · the 2 most frequent combinations