The Torre Attack comes from 1.d41…d52.f32…f63.g5. Your bishop comes out before the e-pawn moves and puts pressure on the f6 knight, one of the pieces guarding d5. Across N = 17,998 Lichess games rated 900 to 1700 (September 2026), you score 52.1% with White, almost exactly what online players rated over 2200 get: 52 in 100. The real test of the bishop is 3…e4, and only 8 in 100 opponents at your level try it.
Lichess games from September 2026 (30,577,162 rated 900 to 1700) and 31,791 over-the-board games rated 2300+ from the last 12 months. Data updated: October 14, 2026.
At a glance
Moves
1.d4d52.f3f63.g5
ECO
D03
Amateur games
17,998
Of all games rated 900 to 1700
0.1%
White's score
Lichess 900–1700: 52.1% · Online, 2200+: 51.8% · Over the board, 2300+: 56.1%
Evaluation after 3.g5
−0.16
5 named lines in this family; 1 with their own page.
By rating
The opening's share in each Lichess rating band.
under 0.1%900–1100
0.1%1100–1300
0.1%1300–1500
0.1%1500–1700
What amateurs play and what strong players play
After 3.g5, 30 in 100 opponents at your level play 3…e6, 17 go 3…c6 and 12 put the question to your bishop with 3…h6. Only 8 in 100 jump in with 3…e4, which attacks the bishop, yet among online players rated over 2200 it's the reply in 46 of every 100 games. Your result barely changes with the reply: 52 in 100 against 3…e6, 54 against 3…h6 and 50 against 3…e4. When 3…e4 does come, 38 in 100 players at your level retreat with 4.h4 and score 56; strong players pick 4.f4 in 50 of every 100 games. You can also get here via 1.d41…f62.f32…d53.g5, though fewer games arrive that way.
After 1.d4d52.f3f63.g5 · N = 18,854
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
e6
30.2%
52.0%
20.7%
no data
c6
16.9%
52.5%
no data
no data
h6
12.1%
53.7%
no data
no data
f5
9.9%
51.3%
6.8%
no data
g4
9.0%
52.8%
no data
no data
e4
7.8%
49.9%
45.8%
57.1%
c5
no data
no data
8.6%
42.9%
bd7
no data
no data
7.2%
no data
c6
no data
no data
6.7%
no data
After 1.d4d52.f3f63.g5e4 · N = 1,206
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
h4
37.7%
56.3%
32.6%
no data
f4
25.2%
50.7%
49.8%
no data
e3
15.3%
47.6%
5.8%
no data
bd2
8.3%
50.5%
0.7%
no data
c3
5.8%
40.7%
no data
no data
e3
5.2%
40.5%
4.3%
no data
h4
no data
no data
6.8%
no data
After 1.d4d52.f3f63.g5e44.f4 · N = 134
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
c6
24.6%
40.9%
no data
no data
f5
22.4%
40.0%
11.6%
no data
e6
22.4%
50.0%
8.0%
no data
c5
15.7%
28.6%
67.4%
no data
g4
14.9%
50.0%
no data
no data
c6
no data
no data
8.7%
no data
f6
no data
no data
2.5%
no data
g6
no data
no data
1.8%
no data
What to do here
Strong players follow 3…e44.f44…c55.e35…c66.c36…b67.b3. Your opponent is after two things: the bishop pair, and pressure on d4 from the c5 pawn and the c6 knight. You keep your bishop, hold d4 with pawns on c3 and e3, and cover the b2 pawn, which loses its only defender once the bishop leaves c1.
With 3…e4 the knight hits your g5 bishop. The f3 knight protects it, but if you leave it there your opponent trades it off and keeps both bishops. 4.f4 drops it back to a diagonal where it watches e5 alongside the d4 pawn and the f3 knight. Strong players prefer it to 4.h4, 50 to 33 in every 100 games. At your level it's the other way round: 4.h4 is the most common retreat and you score 56 with it, against 51 with 4.f4. On h4 your bishop keeps aiming at e7; on f4 it joins the fight for e5.
With your bishop out of the way, 4…c5 goes after d4, which your queen and f3 knight defend. 5.e3 adds a third defender and opens the diagonal for the f1 bishop. That's why the bishop goes out before the e-pawn moves: with a pawn on e3, it couldn't reach f4 or g5 from c1. Among strong players, 71 in 100 play 5.e3 in this position.
5…c6 brings a second attacker to d4, and 6.c3 gives it one more defender. Now the c5 pawn and the knight attack it, while the c3 and e3 pawns, the f3 knight and your queen hold it. Your f4 bishop sits outside that pawn chain, and with the c7 pawn gone and the knight off b8, its diagonal runs all the way to that square.
The cost of developing the bishop early shows up on b2. With the bishop gone from c1, that pawn has no defender, and 6…b6, played by 82 in 100 strong players, goes after it. 7.b3 guards it and lines your queen up against theirs. From b3 your queen also hits d5, which has no defenders left.
At your level you'll rarely see this line. Only 8 in 100 opponents play 3…e4, and after 4.f4 just 16 in 100 follow up with 4…c5, in a sample of 134 games. What you'll meet far more often is 3…e6, and three of the mistakes below start there: jumping the knight to e5, or pushing the e-pawn too soon. Against 3…e6, you score 55 in 100 by developing with 4.bd2.
The strong players' line
The most repeated move in games rated 2200+ online and 2300+ over the board, while at least 20 games play it
Move
Strong games
Chosen by
3…e4
2,205
45.9%
4.f4
970
49.8%
4…c5
448
67.4%
5.e3
285
71.2%
5…c6
177
59.3%
6.c3
91
64.8%
6…b6
44
81.8%
7.b3
30
66.7%
The mistakes that cost the most games
e3Inaccuracy
After 3…c64.c34…g4, 5.e3 clears e2 and pins your f3 knight to the queen. 5…e4 hits your c3 knight and your g5 bishop, which only that pinned knight guards. Play goes 6.h46…g57.g37…e58.dxe5, with their knight still planted on e4. 5.d2 is better, covering bishop and knight. 33 in 100 choose it; you score 50.
33 in 100 play it in this position. It gives away 0.6 pawns of advantage.
xe4Inaccuracy
After 3…c64.c34…e4, 5.xe4 swaps knights, and 5…dxe4 attacks your f3 knight. 6.d5 hits the c6 knight, but after 6…b47.a37…xd58.c4 your opponent has won the d5 pawn and your f3 knight is still attacked. At your level it's the choice of 100 in 100 players here, and you score 49; 5.h4 is the better move.
100 in 100 play it in this position. It gives away 0.7 pawns of advantage.
e5Inaccuracy
After 3…e64.c34…c6, 5.e5 moves the same knight a second time. Then 5…h6 arrives, your bishop drops back with 6.f4, and 6…b4 pins the c3 knight to your king. After 7.xc67…bxc68.e3 the pin remains. 12 in 100 choose it; you score 54, a bit more than with 5.e4: at your level it rarely gets punished.
12 in 100 play it in this position. It gives away 0.6 pawns of advantage. It scores 54.0%; e4 scores 52.7%.
e5Inaccuracy
After 3…e6, 4.e5 leaves d4 defended only by your queen, and 4…c5 hits it straight away. After 5.dxc55…xc5 your opponent's bishop comes out aiming at f2, 6.e3 blocks the diagonal, and 6…c6 challenges your e5 knight. Only 3 in 100 players at your level choose it; you score 43, against 55 with 4.bd2.
3 in 100 play it in this position. It gives away 0.9 pawns of advantage. It scores 43.4%; bd2 scores 54.9%.
e4Mistake
After 3…e64.c34…e7, 5.e4 pushes a pawn that only the c3 knight defends, while the d5 pawn and f6 knight attack it. 5…xe4 wins it and uncovers the e7 bishop against yours on g5. After 6.xe76…xe77.xe47…dxe48.d2 you're a pawn down. You score 50, the same as with 5.xf6: it almost never gets punished.
4 in 100 play it in this position. It gives away 1.1 pawns of advantage. It scores 49.7%; xf6 scores 50.2%.
bd2Mistake
After 3…e4, 4.bd2 leaves your bishop on g5. 4…xg55.xg5 hands your opponent the bishop pair, and 5…e5 hits d4 while their queen attacks your g5 knight. After 6.gf36…e4 the knight retreats with 7.g1, leaving your kingside undeveloped. 8 in 100 choose it; you score 50.5, more than with 4.e3: at your level it rarely gets punished.
8 in 100 play it in this position. It gives away 1.1 pawns of advantage. It scores 50.5%; e3 scores 40.5%.
How players castle
Lichess 900–1700 · the 6 most frequent combinations
White
Black
Games
O-O
O-O
7,688
Not castled
O-O
1,936
Not castled
Not castled
1,823
O-O
Not castled
1,576
O-O-O
O-O
1,547
O-O
O-O-O
1,455
Over the board, 2300+ · the 6 most frequent combinations