With 1.d41…d52.c42…c6 you hold d5 with a pawn and keep your c8 bishop's diagonal open, so it can come out to f5 or g4 before you play e6. Across 225,773 Lichess games rated 900 to 1700 (September 2026), you score 47%, and every rating band lands close to that.
Lichess games from September 2026 (30,577,162 rated 900 to 1700) and 31,791 over-the-board games rated 2300+ from the last 12 months. Data updated: October 14, 2026.
At a glance
Moves
1.d4d52.c4c6
ECO
D10
Amateur games
225,773
Of all games rated 900 to 1700
0.7%
White's score
Lichess 900–1700: 52.8% · Online, 2200+: 54.1% · Over the board, 2300+: 58.2%
Evaluation after 2…c6
+0.28
35 named lines in this family; 2 with their own page.
By rating
The opening's share in each Lichess rating band.
0.4%900–1100
0.6%1100–1300
0.8%1300–1500
1.0%1500–1700
What amateurs play and what strong players play
At your level, half your opponents answer with 3.c3. Among Lichess players rated 2200 and up, the usual choice is 3.f3, at 41 in 100. After 3.f3, strong players reply 3…f6 in 82 games out of 100. At your level only 38 do, and more than 1 in 3 bring the bishop out first with 3…f5 or 3…g4. After 3…f64.c3, players at your level split between 4…g4 (29 in 100), 4…f5 (28) and 4…e6 (22), while strong players prefer 4…e6 (40), 4…dxc4 (26) and 4…a6 (15). One game in 4 reaches the position through the move order 1.d41…c62.c42…d5.
After 1.d4d52.c4c6 · N = 222,652
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
c3
50.3%
53.2%
36.9%
13.3%
f3
16.3%
53.1%
40.8%
66.6%
cxd5
12.7%
52.3%
17.2%
18.4%
e3
11.0%
52.1%
3.7%
1.7%
c5
4.3%
50.0%
no data
no data
f4
2.3%
53.7%
no data
no data
g3
no data
no data
0.7%
no data
d2
no data
no data
0.2%
no data
After 1.d4d52.c4c63.f3 · N = 44,775
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
f6
37.6%
52.4%
81.6%
97.3%
f5
18.2%
51.4%
2.0%
no data
g4
18.0%
53.9%
0.8%
no data
e6
11.8%
52.9%
12.4%
2.7%
dxc4
7.7%
57.5%
2.0%
no data
g6
1.5%
50.1%
no data
no data
a6
no data
no data
0.5%
no data
After 1.d4d52.c4c63.f3f6 · N = 23,084
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
c3
48.3%
52.8%
49.7%
52.3%
e3
14.2%
50.4%
21.3%
29.2%
g3
12.8%
54.1%
10.1%
3.4%
g5
10.0%
52.2%
no data
no data
f4
6.1%
53.0%
no data
no data
cxd5
6.0%
50.3%
7.4%
9.3%
c2
no data
no data
6.3%
3.2%
bd2
no data
no data
2.6%
no data
b3
no data
no data
no data
2.5%
After 1.d4d52.c4c63.f3f64.c3 · N = 35,465
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
g4
29.4%
53.5%
2.6%
no data
f5
28.2%
51.0%
8.8%
no data
e6
22.4%
54.3%
39.6%
40.8%
dxc4
6.6%
51.7%
26.2%
39.0%
g6
6.0%
52.1%
6.7%
no data
bd7
2.4%
54.2%
no data
no data
a6
no data
no data
14.8%
20.2%
After 1.d4d52.c4c63.f3f64.c3e6 · N = 16,238
Move
Lichess 900–1700
White's score
Online, 2200+
Over the board, 2300+
g5
60.6%
53.8%
52.1%
41.2%
e3
16.9%
51.5%
27.7%
47.4%
f4
10.1%
53.9%
2.9%
no data
cxd5
5.5%
52.2%
7.0%
no data
a3
2.8%
48.8%
no data
no data
g3
2.1%
55.0%
8.4%
11.4%
c2
no data
no data
0.8%
no data
What to do here
The strong-player line is 3.f33…f64.c34…e65.g55…e76.e36…O-O. The point is to put off the decision that defines the Slav: what to do with the c8 bishop. You shore up d5 and tuck your king away first. The bishop waits, because as long as it stays on c8 it's the piece guarding b7.
3…f6 adds a third defender to d5, alongside the c6 pawn and the queen, and it also covers e4. 4.c3 brings a second attacker onto d5, and that's where you pick a structure. With 4…e6, the choice of 40 in 100 strong players, d5 rests on two pawns, but the c8 bishop ends up stuck behind e6. You trade activity for solidity.
The other strong-player answer, 4…dxc4, at 26 in 100, stays truer to the idea behind 2…c6. You take the pawn, and if 5.a4 follows, taking aim at b5 so your b-pawn can't hold c4 comfortably, the bishop comes out with 5…f5 before your e-pawn moves. That's the Czech Variation, and you'll rarely see it at your level.
If you go 4…e6, development comes next. 5.g5 hits the f6 knight, which is screening your queen on d8, and 5…e7 steps into that diagonal. After 6.e3 your opponent backs up d4 with a pawn on top of the queen and the f3 knight, and 6…O-O completes your kingside.
At your level the sequence breaks down on move 3. Against 3.c3, 20 in 100 players go 3…f5; against 3.f3, 18 do. Either way b7 loses its defender, and that's what 4.b3 punishes, or 5.b3 after 4.cxd54…cxd5. With both knights already out, 4…f5 is your best-scoring reply to 4.c3, at 49 in 100. Move order matters: knight to f6 first, bishop later.
The strong players' line
The most repeated move in games rated 2200+ online and 2300+ over the board, while at least 20 games play it
Move
Strong games
Chosen by
3.f3
28,692
41.3%
3…f6
15,678
81.9%
4.c3
19,087
49.8%
4…e6
14,462
39.6%
5.g5
10,979
51.8%
5…e7
5,339
33.8%
6.e3
1,856
99.3%
6…O-O
1,695
42.8%
The mistakes that cost the most games
f5Mistake
Against 3.c3, 3…f5 pulls away the bishop that was guarding b7, and 4.b3 goes straight for that pawn. After 4…f65.xb75…bd76.f36…c8 you're a pawn down. It's a mistake, played by 20 in 100, but at your level it often goes unpunished: you score 47 in 100, nearly the same as with 3…f6 (48).
20 in 100 play it in this position. It gives away 1.2 pawns of advantage. It scores 46.9%; f6 scores 47.6%.
g4Inaccuracy
After 3.c33…f64.f3, 4…g4 puts the bishop where 5.e5 can hit it. The line runs 5…c86.cxd56…cxd57.f47…c6: the bishop goes home while your opponent keeps developing. It's an inaccuracy you won't feel at your level: 29 in 100 play it and score 46.5, a bit more than with 4…e6 (45.7).
29 in 100 play it in this position. It gives away 0.6 pawns of advantage. It scores 46.5%; e6 scores 45.7%.
g4Inaccuracy
3…g4 brings the bishop out before the g8 knight. After 4.c34…f6, 5.e5 attacks it and the line sends it back with 5…c8. Once 6.cxd56…cxd5 is played, you've spent two bishop moves to end up on c8 again. It's an inaccuracy, rarely punished at your level: 18 in 100 play it and score 46, against 48 with 3…f6.
18 in 100 play it in this position. It gives away 0.7 pawns of advantage. It scores 46.1%; f6 scores 47.6%.
f5Inaccuracy
After 3.f3, 3…f5 leaves b7 without its defender. Once 4.cxd54…cxd5 clears c4, 5.b3 hits b7 and d5 at the same time, so the bishop drops back with 5…c8, and then 6.e4 strikes d5 again. It's an inaccuracy that rarely gets punished at your level: you score 48.6 in 100 with it, against 47.6 with 3…f6.
18 in 100 play it in this position. It gives away 0.7 pawns of advantage. It scores 48.6%; f6 scores 47.6%.
xd5Mistake
After 3.cxd5, taking back with 3…xd5 brings your queen to the center too early, and 4.c3 hits it with tempo. After 4…a55.e45…f66.d3, your opponent has pawns on d4 and e4 and two pieces developed. Best is 3…cxd5. It's a mistake: 6 in 100 play it and score 42, against 48 when they recapture with the pawn.
6 in 100 play it in this position. It gives away 1.4 pawns of advantage. It scores 42.2%; cxd5 scores 48.2%.
e6Mistake
In the Alekhine Attack, after 3.c33…dxc44.e4, the move 4…e6 doesn't hold the c4 pawn and locks in your c8 bishop. 5.xc4 wins the pawn back and leaves your opponent with d4 and e4. Best is 4…b5, which props up c4. This one costs you: 15 in 100 play it and score 40, against 47 with 4…b5.
15 in 100 play it in this position. It gives away 1.3 pawns of advantage. It scores 39.9%; b5 scores 46.6%.
How players castle
Lichess 900–1700 · the 6 most frequent combinations
White
Black
Games
O-O
O-O
124,252
O-O
Not castled
29,205
Not castled
Not castled
29,079
Not castled
O-O
22,227
O-O-O
O-O
6,942
O-O
O-O-O
6,401
Over the board, 2300+ · the 6 most frequent combinations
It's meeting 1.d41…d52.c4 with 2…c6. You defend d5 with a pawn without blocking in your c8 bishop, which can still reach f5 or g4. Between 900 and 1700 it shows up in fewer than 1 game in 100, and more often as ratings climb: 4 in 1000 at 900 to 1100, almost 10 in 1000 at 1500 to 1700.
Is the Slav Defense a good choice at 900 to 1700?
It's a steady one. You score 47 in 100 at your level, and the number barely moves between bands: 46.6 at 900 to 1100, 46.9 at 1100 to 1300. What it asks of you is move order. Get the g8 knight out before the c8 bishop, and after 3.cxd5 recapture with the pawn, not the queen.
How do you play the Slav Defense in chess?
Against 3.f3, play 3…f6, the choice of 82 in 100 strong players. If your c8 bishop leaves first, nothing guards b7, and your opponent's queen can go after it from b3. Against 3.c3, the same logic applies: 3…f6 scores 48 in 100, while 3…f5 drops the b7 pawn if your opponent finds 4.b3.